Multiplayer finally works to a point, I managed to get a connection to the server and join the game, there were around 3 other ships on the map where I had previously connected to the server, the server must have become confused with 3 players coming from the same source because one of the other players were flying around all over the place! I'm currently working on ironing out errors in the client side, after that's done I'll start work on different commands that can be sent across to and from the client and server so it behaves more like an actual multiplayer game! :D Just a quick update on where multiplayer is, currently I have a multiplayer button on the main menu which displays a window showing methods of multiplayer, this currently only shows a join server button but will eventually boast a create server button. The join server button takes the user to a page where they can type the address of a server, this can be formatted in one of two ways, either 'address' or 'address:port', I aim to eventually enable the ability to add servers to a list o users can quick connect. I'd like to hear any ideas for the game, email me at email@example.com!
By Luke Alderton at 31 May 2012, 22:43 PM
Tags: Icarus Galaxy,Server,JSON