Icarus Galaxy Engine
After many hours creating the game engine and menu system, I think I'm finally ready to start work on the campaign! I've finished the shop, particle system and gui which were my last things to do in t... - read more.
7 Sep 2012After many hours creating the game engine and menu system, I think I'm finally ready to start work on the campaign! I've finished the shop, particle system and gui which were my last things to do in t... - read more.
7 Sep 2012FHMappers domain finaly expired and I have no intention of renuing it because FHMappers is a purposly dead group. After so many years making maps and playing games with you mapping guys, it's sad to s... - read more.
26 Sep 2012Check out the new particle system video of Icarus Galaxy I've created just to show you people what it looks like: In other news... The campaign is coming along very nicely! - read more.
29 Sep 2012So I've decided to close down FHMappers (a sub-site of Fortex Hotel) after a long time running since 2007 I think? We've had some good times and some bad times but all has been good and I became somew... - read more.
1 Jul 2012So I created my first android app a while back and I've been trying to make it load json from a website and then display it on screen in the form of text, I've managed to get it working and I've made ... - read more.
14 Jul 2012So these past few days I've been focusing on adding a credits system to Icarus Galaxy, it's a lot more work than it seems! I've added a basic credit system and made bots leave 'bits' behind after they... - read more.
16 Jul 2012So I finally made the space station for Icarus galaxy , take a look! - read more.
21 Jul 2012So I've managed to create some scrolling panels in Icarus Galaxy , the currently available gui packages are poor in terms of the ammount of other packages etc needed, they also require a lot of code c... - read more.
27 Jul 2012Working on maps in Icarus Galaxy so people can code their own, using XML to add props etc to the level then a tiled map file so people can create maps with custom textures etc. Today was the first suc... - read more.
31 Jul 2012The client and server now perfectly understand each other and multiplayer is working better than ever! Shame the server is doing the translations a bit wrong. - read more.
4 Jun 2012