Blog

There are 4 items on 1 pages.

Good times

The client and server now perfectly understand each other and multiplayer is working better than ever! Shame the server is doing the translations a bit wrong. - read more.

4 Jun 2012

Multi Threaded Server

So the server has been giving me trouble, the players weren't created quick enough so the server thought it had 3 different players connecting but really it was only one player, but anyway after furth... - read more.

4 Jun 2012

Awesomeness

Multiplayer finally works to a point, I managed to get a connection to the server and join the game, there were around 3 other ships on the map where I had previously connected to the server, the serv... - read more.

31 May 2012

Client Server

So Icarus Galaxy made its first connection to the server app yesterday, this means multiplayer will be the main feature that I'll be working on for a while as I have no idea what to do, I guess I'll h... - read more.

23 May 2012
Share with
Tags
Latest Comments
By AEndumpbub on Reducing Umbraco memory usage by enabling 32-bit applications
13 Oct 2018, 07:04 AM
By nseo-sw.men on MVC forms in Umbraco
12 Oct 2018, 11:30 AM
By JM on Solved: You need to use a Theme.AppCompat theme (or descendant) with this activity
10 Oct 2018, 13:36 PM
By praveen on Xamarin Forms - Working with threads
5 Oct 2018, 12:05 PM
By Jasonced on MVC forms in Umbraco
27 Sep 2018, 05:41 AM
By Евгения on MVC forms in Umbraco
27 Sep 2018, 02:47 AM
By Wokeq62 on Using SQL DataTables to speed up database performance
25 Sep 2018, 17:28 PM
By AnubisMus on MVC forms in Umbraco
24 Sep 2018, 16:54 PM
Categories
App Development
Event
Game Development
Mapping
Modelling
Programming
Review
Robotics
Tutorial
Web Development