So today I successfully created an entity in java using OpenGL (lwjgl) and standard Java classes, this means I can progress with my game further now as these entities can be used for anything and anywhere at any time :D Basically cuts down 160 lines of code per object to about 4. Check out my new game in development Icarus Galaxy as it will be using this entity class! I'll put a link below!
Published at 27 Dec 2011, 21:32 PM
Tags: Java,Icarus Galaxy