It's taken a while, but I've finally put a little 16x2 LCD screen on my biped robot to display messages such as warnings, system temperature and error logs. It uses Pi4J and And before you say... Yes, I'm still working on it years later. - read more.
5 Jun 2018
Here's how to fix the error 'java.lang.UnsatisfiedLinkError: no rxtxSerial in java.library.path' when running a Java application on the Raspberry Pi. - read more.
13 Jan 2016
- 1 Comments
Inverse Kinematics is a difficult subject to grasp with the help of JavaFX and an implementation of Inverse Kinematics built on top of it, you'll soon be on your way to controlling robots with ease. - read more.
7 Jul 2015
Logging my process while installing a java application I developed in Netbeans on windows 8.1 onto Raspbian running on a Raspberry Pi Model B. - read more.
30 Jan 2015
- 5 Comments
A quick tutorial on how to get a Java program running that makes use of bluetooth on Raspbian or Debian using the Bluecove Java api. - read more.
3 Jan 2015
- 12 Comments
So now I've started another project (Again). This ones called Aimie and happens to be a robot with an AI coded in Java.
For the voice portion of Aimie, I needed a voice synthesiser that sounded good b... - read more.
23 Dec 2013
- 10 Comments
So these past few days I've been focusing on adding a credits system to Icarus Galaxy, it's a lot more work than it seems! I've added a basic credit system and made bots leave 'bits' behind after they... - read more.
16 Jul 2012
So... I've added planets to Icarus Galaxy, and gravity to go with them, who knowsm maybe black holes can be created from this? I've also added some performance upgrades to the media player. - read more.
25 Jun 2012
Added a media player to Icarus Galaxy today, it can now automatically search through the custom music dir and play all the mp3 files in game! The player has control over skipping the music too. :D - read more.
16 Jun 2012
So today I successfully created an entity in java using OpenGL (lwjgl) and standard Java classes, this means I can progress with my game further now as these entities can be used for anything and anyw... - read more.
27 Dec 2011