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There are 108 items on 11 pages.

Voice Acting

So I've been doing some voice acting for Icarus Galaxy, my voice sounds terrible so I've been editing it to make it sound like a computerised voice so I can use it as the ship's AI voice! - read more.

4 Jun 2012

Awesomeness

Multiplayer finally works to a point, I managed to get a connection to the server and join the game, there were around 3 other ships on the map where I had previously connected to the server, the serv... - read more.

31 May 2012

Chat with the server

So today I tested the connection to the server from a client that posts the user input to the server, it worked quite well, I managed to get the server to store that player in a list and then pull it ... - read more.

25 May 2012

Client Server

So Icarus Galaxy made its first connection to the server app yesterday, this means multiplayer will be the main feature that I'll be working on for a while as I have no idea what to do, I guess I'll h... - read more.

23 May 2012

Recoding

So I'm completely re-coding Icarus One and so far it's going well, it currently runs just shy of 4000 fps on my pc! The new way I've coded it will give me some practice for when I move onto 3D games a... - read more.

28 Apr 2012

Icarus One Update

So I've been updating Icarus One, and decided to make a short video showing off the new controls in game, the new controls allow you to turn around whilst still carrying on in the same direction, take... - read more.

19 Apr 2012

Entities

So today I successfully created an entity in java using OpenGL (lwjgl) and standard Java classes, this means I can progress with my game further now as these entities can be used for anything and anyw... - read more.

27 Dec 2011

Norwich Koblenz

Had a meeting yesterday in the brand new unopened enterprise zone in Norwich City College, its a really nice place! Anyway, the meeting went pretty well and now I've been contracted with a friend to d... - read more.

23 Dec 2011
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